Submission Template --> replace with game name
A downloadable game
[GAME TITLE GOES HERE] ๐ฎโจ
This game is created for Game JaMM 2026 with the theme "Reverse"
[A short, punchy one-sentence tagline about your game]
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๐ Description
[Insert a brief paragraphs introducing your game. What is the story? What is the goal? Why did you make it? Keep it short and engaging!]
๐น๏ธ Controls (optional)
* **Move:** WASD / Arrow Keys
* **Action / Jump:** Spacebar
* **Interact:** E
* **Pause:** Esc
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๐ฅ The Team or Team Name
We are a team of students from diverse faculties who came together for this jam!
1. **[Name]** - FIF - Lead Programmer & Systems Architecture
2. **[Name]** - FIK - 2D Art, UI Design & Sound Effects
3. **[Name]** - FIT - Game Design, Level Design & Narrative Writer
4. **[Name]** - [Faculty] - [Role / Contribution]
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๐ Asset & AI Disclosure
To ensure full transparency for the community and judges, here is the breakdown of how this game was built during the 60-hour window:
๐จ Handmade Assets
* **Art:** All character sprites, tilemaps, and UI icons were created from scratch by our artist during the weekend.
* **Code:** Player movement physics and item collection logic were written entirely by our programming team during the jam.
๐ฆ Third-Party & Public Assets
* **UI Fonts:** "Retro Pixel" font sourced from [itch.io/example-assets](https://itch.io).
* **Sound Effects:** Ambient nature noises adapted from [Freesound.org](https://freesound.org).
๐ค Generative AI Tools Used
* **Code Assistance:** **Gemini** was utilized to troubleshoot a bug with the Unity 2D collision triggers and to quickly generate an optimized array shuffling script for the level generation.
* **Music Generation:** **[AI Tool Name]** was used to generate the 8-bit background synth track loop based on the prompt *"cozy but energetic retro game music"*.
* **Concept Art / Textures:** **[AI Tool Name]** was used to brainstorm early character silhouettes and to generate a seamless grass texture map.
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๐ญ Reflection & Jam Experience
*What was the biggest challenge your team faced? What are you most proud of achieving in 48 hours?*
[Write a quick 2-3 sentence reflection here! The community loves to read about your jam journey.]

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